
-Added showtriggers_toggle explanation.Later I Will add more Commands on this Tutorial If a hostage touch that brush entity, The hostage will be rescued.Alright, that was not all the CS:S Developer console commands. ent_create func_hostage_rescue model *5 targetname rescue01 - Creates a func_hostage_rescue.Ī func_hostage_rescue in action.Many instances of this entity may be used in a map.For Example: The trigger texture is appropriate to use on this entity's brushwork. func_hostage_rescue is a brush entity that marks an area at which hostages may be saved. It allows players to plant C4 on that brush entity.Now, func_hostage_rescue.įunc_hostage_rescue?, Lemme Explain. ent_create func_bomb_target model *5 targetname bomb01 - Creates a func_bomb_target.Ī func_bomb_target in action.The first created ' func_bomb_target will be "A" and the second will be "B".For Example: The radar will automatically label a func_bomb_target as either "A" or "B". If a Terrorist is inside the func_bomb_target, then they can plant the bomb. An invisible brush-based entity used to mark where the bomb can be planted. Nav_edit in action.Now, func_bomb_target.įunc_bomb_target?, Lemme Explain. nav_edit 1 - Shows Navigation Mesh on the map.nav_edit Is a developer console command, It is useful for show Navigation Mesh on the map.For Example: Showtriggers_toggle in action.Now, nav_edit. showtriggers_toggle - Shows all Triggers on the map.showtriggers_toggle Is a developer console command, It shows all triggers entities on the map. !FGDBut that doesn't work with grenades and c4. ent_create weapon_ak47 ammo 999 - Creates a AK-47 on the map with 999 ammo.Īmmo Amount of reserve ammo to be added.You can change your weapon entity's ammo too! ent_create hostage_entity - Spawns a Hostage on the map.ent_create weapon_itemdefuser - Creates a Defuser Kit on the map.ent_create weapon_xm1014 - Creates a XM1014 on the map.


ent_create weapon_m3 - Creates a Benelli M3 on the map.ent_create weapon_m249 - Creates a FN M249 on the map.ent_create weapon_knife - Creates a Knife on the map.ent_create weapon_hegrenade - Creates a Frag Grenade on the map that players can pick up.ent_create weapon_glock - Creates a Glock on the map.ent_create weapon_galil - Creates a Galil on the map.ent_create weapon_g3sg1 - Creates a G3SG1 on the map.ent_create weapon_flashbang - Creates a Flashbang on the map that players can pick up.ent_create weapon_fiveseven - Creates a Five-Seven on the map.ent_create weapon_famas - Creates a Famas on the map.ent_create weapon_elite - Creates The Beretta 92s on the map.ent_create weapon_deagle - Creates a Deagle on the map.ent_create weapon_c4 - Creates a C4 on the map.ent_create weapon_awp - Creates a AWP on the map.ent_create weapon_aug - Creates a AUG on the map.ent_create weapon_ak47 - Creates a AK-47 on the map.

Now, Time to some possible entities in CS:S. Okay, that was SOME Commands of Developer Console. (It resets the camera to normal if you use thirdperson.

Welcome To the First part of CS:S Console Commands!And So, Let's get this Tutorial started.
